return
{
	sunflower =
	{
		name = "向日葵",
		introduction = "定期生产阳光"
	},
	peashooter =
	{
		name = "豌豆射手",
		introduction = "发射一颗豌豆对僵尸造成伤害"
	},
	potatomine =
	{
		name = "土豆雷",
		introduction = "僵尸靠近时引爆自己"
	},
	snowshooter =
	{
		name = "寒冰射手",
		introduction = "发射一颗寒冰豌豆对僵尸造成伤害并使其减速"
	},
	doubleshooter =
	{
		name = "双豌豆射手",
		introduction = "一次性往前方发射两颗豌豆"
	},
	threeshooter =
	{
		name = "三豌豆射手",
		introduction = "一次性往三个轨道分别发射一颗豌豆"
	},
	wallnut =
	{
		name = "坚果",
		introduction = "坚果不会攻击僵尸，但它有顽强的生命，能够有效地抵挡僵尸的进攻"
	},
	tallnut =
	{
		name = "巨高坚果",
		introduction = "巨高坚果比普通坚果更加顽强"
	},
	chomper =
	{
		name = "食人花",
		introduction = "食人花能够一口吞掉一个僵尸，但它需要时间来咀嚼，在咀嚼的时候比较脆弱"
	},
	cherry =
	{
		name = "樱桃炸弹",
		introduction = "樱桃炸弹能带走周围的僵尸"
	},
	jalapeno =
	{
		name = "辣椒炸弹",
		introduction = "辣椒炸弹能带走同一条线上所有的僵尸"
	},
}